

These models demonstrate the abstraction of the original interaction into a physical reconstruction of the event from a different perspective. This is similar to the aim of The Picnic in that the original picnic was to be deconstructed then slowly reconstructed to produce a map of the picnic that showed it from a different perspective. The time-based model therefore acted as a part of this process, similar to the moulds and models made in the above projects.
The interaction that I had chosen to focus on was that of the hands within the picnic, and so for the model I made a mould of the back of my hand. I particularly made the knuckles more prominent by moulding a clenched hand rather than a flat hand, as this made the mould easier to recognise and a more interesting shape to look at. The following are images of the model that I made:
Once I had moulded the model of my hand and photographed it the images were placed over the hands of those in the time-based photograph as a final notation modelling the interactions that were made. The final notation therefore was as follows:

For more information on the production and development of the model and notations see the following posts:
By incorporating the 3D element into the notations the interactions that were studied become instantly more prominent. The model also adds a sense of depth to the notation due to the placement of the model matching that of the time-based photograph. This is an interesting observation as not only does the inclusion of the model add a 3D object to the image, but it also translates the whole notation from a 2D perspective to a more 3D one. This demonstrates that the inclusion of the model was more effective than first intended, and therefore more successful.
Overall the time-based model allowed us to investigate further the ways in which we can interpret our interactions with the environment and develop them into a more abstract reconstruction.
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